Mission: Red Planet


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No. of Players: 2-6

Age: 14+

Game Time: 45-90mins

Difficulty: Medium


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Victorian-era Earth is in dire need of fuel, land, and other natural resources. Fortunately, automated probes sent to Mars have discovered celerium, an ore that can be combusted to produce ten thousand times more power than a steam engine, and sylvanite, the densest substance ever found. More incredibly, the probes found ice that could be used in terraforming the planet, bringing the idea of colonizing Mars even closer to becoming a reality.

You have ten rounds to send your astronauts into space, occupy the planet’s most resource-rich zones, and harvest as much celerium, sylvanite, and ice as possible. At your command is a team of nine professionals. Each has a unique skill set, from helping your astronauts traverse the Red Planet to blowing up spaceships before they launch.

In each round in Mission: Red Planet, players start by secretly deploying one of their character cards, with this card determining both when they place astronauts on the spaceships awaiting launch to Mars and which special action they take during the round. Each spaceship has a specified destination, and until an astronaut sets foot in a region, no one knows which resource they’ll find.

What’s In The Box:

1 Round Tracker

1 Modular Launchpad

132 Plastic Astronauts

3 Game Boards (Mars, Lost in Space Memorial, Moon of Phobos)

117 Tokens

121 Cards

1 Rulebook

Publisher: Fantasy Flight Games

Designer: Bruno Cathala, Bruno Faidutti